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Release notes — nk_2026_08_02

Newly introduced :

  • [765] : nkGraphics : Added the built-in instance slot type providing the world matrix's inverse. See nkGraphics::ShaderInstanceMemorySlot::setAsWorldMatrixInverse().
  • [635] : nkGraphics : The decoded material data can now feature UV transformation data, allowing them to expose the data found in the glTF extension KHR_texture_transform.

Fixed :

  • [764] : nkGraphics : Updated the MeshUtils attribute generation methods to log a warning when an indexed, non triangle-based mesh is provided. Also made the algorithm sturdier to be sure it does not go out of bounds on such mesh data.